encoding/json/jsontext.Encoder.s (field)

55 uses

	encoding/json/jsontext (current package)
		encode.go#L49: 	s encoderState
		encode.go#L107: 	case e.s.Flags.Get(jsonflags.WithinArshalCall):
		encode.go#L111: 	b := e.s.Buf[:0]
		encode.go#L112: 	if _, ok := e.s.wr.(*bytes.Buffer); ok {
		encode.go#L115: 	e.s.reset(b, w, opts...)
		encode.go#L141: 	return &e.s.Struct
		encode.go#L345: 	return e.s.WriteToken(t)
		encode.go#L525: 	return e.s.WriteValue(v)
		encode.go#L901: 	return e.s.previousOffsetEnd()
		encode.go#L926: 	n := 1 << bits.Len(uint(e.s.maxValue|63)) // fast approximation for max length
		encode.go#L927: 	if cap(e.s.availBuffer) < n {
		encode.go#L928: 		e.s.availBuffer = make([]byte, 0, n)
		encode.go#L930: 	return e.s.availBuffer
		encode.go#L958: 	return e.s.Tokens.Depth() - 1
		encode.go#L975: 	switch s := e.s.Tokens.index(i); {
		encode.go#L987: 	return Pointer(e.s.AppendStackPointer(nil, -1))
		export.go#L55: func (export) Encoder(e *Encoder) *encoderState { return &e.s }
		pools.go#L46: 	if e.s.Buf == nil {
		pools.go#L50: 		n := 1 << bits.Len(uint(e.s.bufStats.prevLen|63))
		pools.go#L51: 		e.s.Buf = make([]byte, 0, n)
		pools.go#L53: 	e.s.reset(e.s.Buf[:0], nil, opts...)
		pools.go#L57: 	if cap(e.s.availBuffer) > 64<<10 {
		pools.go#L58: 		e.s.availBuffer = nil // avoid pinning arbitrarily large amounts of memory
		pools.go#L76: 	case cap(e.s.Buf) <= 4<<10: // always recycle buffers smaller than 4KiB
		pools.go#L77: 		e.s.bufStats.strikes = 0
		pools.go#L78: 	case cap(e.s.Buf)/4 <= len(e.s.Buf): // at least 25% utilization
		pools.go#L79: 		e.s.bufStats.strikes = 0
		pools.go#L80: 	case e.s.bufStats.strikes < 4: // at most 4 strikes
		pools.go#L81: 		e.s.bufStats.strikes++
		pools.go#L83: 		e.s.bufStats.strikes = 0
		pools.go#L84: 		e.s.bufStats.prevLen = len(e.s.Buf) // heuristic for size to allocate next time
		pools.go#L85: 		e.s.Buf = nil
		pools.go#L93: 		e.s.reset(nil, w, opts...) // buffer taken from bytes.Buffer
		pools.go#L97: 		e.s.reset(e.s.Buf[:0], w, opts...) // preserve existing buffer
		pools.go#L102: 	if cap(e.s.availBuffer) > 64<<10 {
		pools.go#L103: 		e.s.availBuffer = nil // avoid pinning arbitrarily large amounts of memory
		pools.go#L105: 	if _, ok := e.s.wr.(*bytes.Buffer); ok {
		pools.go#L106: 		e.s.wr, e.s.Buf = nil, nil // avoid pinning the provided bytes.Buffer
		pools.go#L109: 		e.s.wr = nil // avoid pinning the provided io.Writer
		pools.go#L110: 		if cap(e.s.Buf) > 64<<10 {
		pools.go#L111: 			e.s.Buf = nil // avoid pinning arbitrarily large amounts of memory
		value.go#L48: 	e.s.Flags.Set(jsonflags.OmitTopLevelNewline | 1)
		value.go#L49: 	if err := e.s.WriteValue(Value(src)); err != nil {
		value.go#L52: 	return append(dst, e.s.Buf...), nil
		value.go#L140: 	e.s.Join(opts2...)
		value.go#L141: 	e.s.Flags.Set(jsonflags.OmitTopLevelNewline | 1)
		value.go#L142: 	if err := e.s.WriteValue(*v); err != nil {
		value.go#L145: 	if !bytes.Equal(*v, e.s.Buf) {
		value.go#L146: 		*v = append((*v)[:0], e.s.Buf...)
		value.go#L310: 	mustReorderObjectsFromDecoder(d, &e2.s.Buf) // per RFC 8785, section 3.2.3